![]() ![]() When you reach the top you’ll find a Guardian and Pods in the hazy green room. Lurkers will pop out when you do open up so keep track of where they go and defeat them. You can find shutters that can be opened with Kinesis, move these to keep going upwards. This tower will use Zero-G mechanics so take off and start flying upwards. If they get to close though, one swing from those arms will severely damage you if not outright end you.Īfter defeating the necromorphs, you’ll find yourself in the Refrigeration Tower. Doing so will cause them to explode while damaging any nearby necromorphs. These necromorphs are very easy to deal with as you just need to shoot their arm covered in glowering pustules. At the end there are two air vents that a new necromorph variant will pop out of, these are Exploders! On your way there, you’ll be in a long hallway. ![]() ![]() Walk through the door near the circuit breaker to go to the Refrigeration Tower. This will make the tower seem less lively but it’s best to have all doors accessible. There will be a circuit breaker you can use here to redirect power from Jungle Ambience to the doors. Go back to the elevator and go to the 2nd floor. Find the Wheezer and inject the Enzyme into it. Fortunately the room is small so you won’t have to deal with this too long. The first room your locator directs you to will be poisoned and you’ll have limited air. Defeat them and continue following your Locator. There’s a lot of cover here so it can be easy to get caught off guard, be super attentive of your surroundings for this fight. When you get to the West Tower, a bunch of necromorphs will come out of the vents. Make your way through these jets while they’re inactive to reach a cargo lift on the other side of the room. When the valves activate, they’ll shoot out a jet of hot water that will damage you if you touch it. Don’t step in here just yet and watch the patterns of when the valves activate. Inject the Wheezersįollow your Locator and you’ll find a room with tanks of water to your right. Now your goal is to find and inject 8 Wheezers throughout the Hydroponics Deck. You can do this by injecting the Enzyme into a necromorph variant called “Wheezers”. After your conversation, you’ll learn that you’ll need to weaken whatever mass is in Food Storage. The door to Food Storage will become locked as you walk forward and you’ll receive a call from Dr. Pick up the Enzyme after it’s made and go through the circular door towards Food Storage. Use the control panel to insert the Liquid Nitrogen you got from Medical to create the Enzyme. The next room will contain a store, save station, and a control panel. Keep walking forward and you’ll encounter a repeating hologram of one of the Hydroponics’ staff, Dr. ![]() You’ll see fresh, green produce in self contained greenhouses here! It’s refreshing to see some life in a ship full of death. You’ll be at the Hydroponics Tram Station so use the console there to override the lock to create access here with the Trams.Īfter you override the lockdown here, proceed into Hydroponics and go up the elevator. There’s a door here that will take you to Hydroponics. If you follow your Locator, you’ll be directed to the Tram Repair Room. To get to Hydroponics, you’ll need to take the Tram Shuttle to the Flight Deck. Unfortunately the Tram System there is locked down so you’ll need to find another way. Get to HydroponicsĪfter the Hunter fiasco on the Medical Deck, you’ll need to make your way to Hydroponics. List of Semiconductor locations in Chapter 6: Semiconductor Location Guide. List of Power Node locations in Chapter 6: Power Node Location Guide. ![]()
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